Experience the intense, non-stop action of the arcade rail-shooter in virtual reality! Play as Lucas Lawson, a rookie cop swept into the dramatic underworld of the Torus Syndicate. Put your shooting and dodging skills to the test as you battle across metropolis in a quest for justice.
More to come! Co-op mode, Survival mode, and new characters are on the road map
Classic rails shooter, Designed for VR
Designed from the ground up for Room Scale VR, Torus Syndicate draws inspiration from classic arcade shooter games while adding new possibilities not possible in the genre.
Curated Locomotion by Codeate
Our custom designed locomotion system is a new approach to moving in room-scale, allowing the player to make full use of their space in the game world.
NODE AI Director
Advanced AI enemies take cover, shoot on the move, use abilities, and flank players. Put your skills to the test as you face-off against the deadly agents of the syndicate.
Torus Tuesday #24 – Game Music Intensifies
While Michael has been working on the multiplayer overhaul of Torus Syndicate, I’ve been working on creating new music for the levels. Work on that front has been especially interesting, as we’re experimenting with music that matches the intensity of the...read more
Torus Tuesday #23 – Player Avatars
Often times, the inclusion of a system involves the development of various auxiliary features that serve to support the overall goal. This is specially evident for dramatic changes, such as the inclusion of multiplayer. This week, we’ll delve a little bit into...read more
Torus Tuesday #22 — A New AI Friend
As we’ve mentioned recently, development of cooperative multiplayer is underway. In time, Lucas Lawson will no longer have to face the thugs of the Torus Syndicate alone. Right now, we’re focused on giving Lucas an AI friend to help him with that task. Now, yes,...read more
Torus Tuesday #21 – Stealth(ish) Missions
One of the most important metrics to us when developing a new feature is how malleable it may be; That is, whether the feature is able to support multiple styles of play based on changing a few key rules. It is the foundation of what we think of as strong game design,...read more
Torus Tuesday #20 — The Beginnings of Cooperative Multiplayer
We’ve always thought of The Torus Syndicate as a manifestation of our love for the kinds of rail shooters one would find in the video arcades of yesteryear. From the very beginning, we really wanted to capture the subtle relationship between motion and action that...read more